9th Dawn III: Basic Guide to Card Game

Mini guide to explain the basics of the game’s card game

 

Card game basics
Equal number or higher means you capture the other card.

Elements get a +2 bonus on non elements.

Dark gets a +1 bonus on all elements but light.
When Dark defends against an element, it gets a +2.

Ice->Fire->Earth->Ice get a +3 bonus on eachother

Light gets a +3 on dark

At the end of the game, whoever wins, gets to pick an opponent card currently under their control/color

Credit to Bug

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Attacker v Defender Bonus

Neutral v Neutral 0 / 0
Neutral v Fire 0 / 2
Neutral v Grass 0 / 2
Neutral v Ice 0 / 2
Neutral v Dark 0 / 2
Neutral v Light 0 / 2

Fire v Neutral 2 / 0
Fire v Fire 0 / 0
Fire v Grass 3 / 0
Fire v Ice 0 / 3
Fire v Dark 0 / 2
Fire v Light 0 / 0

Grass v Neutral 2 / 0
Grass v Fire 0 / 3
Grass v Grass 0 / 0
Grass v Ice 3 / 0
Grass v Dark 0 / 2
Grass v Light 0 / 0

Ice v Neutral 2 / 0
Ice v Fire 3 / 0
Ice v Grass 0 / 3
Ice v Ice 0 / 0
Ice v Dark 0 / 2
Ice v Light 0 / 0

Dark v Neutral 2 / 0
Dark v Fire 1 / 0
Dark v Grass 1 / 0
Dark v Ice 1 / 0
Dark v Dark 0 / 0
Dark v Light 0 / 3

Light v Neutral 2 / 0
Light v Fire 0 / 0
Light v Grass 0 / 0
Light v Ice 0 / 0
Light v Dark* 0 / 0
Light v Light 0 / 0

* Note that Light v Dark may be bugged. In the current iteration of the game, the bonus is 0/0. It is not confirmed if this is intended or not.

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