Bullet Art: How to Create Level

Basics A Bullet Spawner Object contains Pattern Groups and Sub Objects. A Sub Object is a way of creating very simple bullet patterns. A Pattern Group contains Patterns. A Pattern contains bullets to spawn. In Animator, you can create movements for Bullet Spawner Object to follow. In Map Editor, you can decorate or configure non-bullet features for your level. Bullet Spawner Object Set starting position – Center of map is (0, 0). […]