Critters for Sale: Single Sentence Quick 100% Guide (All Endings)

Single sentence hints that should help you in finishing each ending per chapter. Keep in mind these are just *hints* and are meant to be used along with the context of your playthrough. If you’d rather have a straightforward answer just leave a comment.

 

SNAKE

ENDING 1:

Ignore the obvious prank and get some rest.

ENDING 2:

“You’ve got the wrong guy Micheal.”

ENDING 3:

“I could never lie to you Micheal.”

ENDING 4:

The painting in the hallway leads me to evil.

ENDING 5:

The painting in the hallway leads me to good.

ENDING 6:

“Who could’ve guessed lying about my diet would open new doors?”

GOAT

ENDING 1:

Take your four-legged friend along for the *MC*ride and make Black Phillip proud.

ENDING 2:

“My ever trusty gut is telling me to ignore that bottomless pit well.”

ENDING 3:

The gift at the bottomless well leads Stefan to riches

ENDING 4:

The gift at the bottomless well leads Stefan to evil

MONKEY

*this is a more linear chapter that doesn’t require any solving

ENDING 1:

Just let it happen.

SPIDER

ENDING 1:

A true explorer always keeps moving forward

ENDING 2:

“If its taking the owners this long to talk to the Marshall, I might as well see what this tower is all about”

ENDING 3:

The Marshall makes certain that “Snitches get Stitches” holds true from the comfort of his hotel room.

ENDING 4:

“I found the key to making sure that eyeball won’t ever call me vermin again”

ENDING 5:

Some Martians like it spicy (food that is)

ENDING 6:

“I’m sure whatever is at the top of the elevator will be happy to know I could find all the critters on the globe”

DRAGON

*only included the talisman that requires information outside of the Dragon chapter in order to solve

ENDING 1:

“Whoever made that little safe sure had doomsday at the back of their brains”

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Post Author: Robins Chew

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