DUNGEON ENCOUNTERS: All Materials Guide (Locations, Abilities and Solutions)

This is a compilation of reference material on where to find treasures, abilities, riddle solutions, and pretty much everything else. Hopefully the last and only guide you will ever need for DUNGEON ENCOUNTERS.

 

Foreword

I am keeping all of this information in a Google Sheet, which you can view here:
https://docs.google.com/spreadsheets/d/1JCgdir76fjPvVMQwX287lc5BCNiZY6fA/edit?usp=sharing&ouid=115724612322977131152&rtpof=true&sd=true

I will include most of the other relevant info in this guide, but for things like maps it is much easier to chart the maps using a spreadsheet than a text box, so I encourage you to check that link out if you need further help.

Because of the hassle of editing existing spreadsheets into BBcode format (and the character limitations), this guide may be slightly behind the Google Sheets version or be missing certain data.

Wanderer Locations

Name
Tile
Notes
Gracia
08.59.39
McAllie
12.53.16
Ilbertha
16.29.33
Nalpurna
22.21.53
Jufren
27.91.33
Houk Gau
34.35.84
Can equip Katana and Chirijisayagata
Modenali
39.42.75
Cannot equip magic
Jorath
43.48.18
K-2000
49.34.88
Can equip mechanical parts (Excavator, De-energizer, Steel Plating, Graphene Webbing). Cannot equip magic
Ntleyana
52.68.39
Can equip ROM, for some reason
Sir Cat
58.41.41
Can equip Meowitzer and Cutlery Set
Auyue
61.45.50
Valtoro
78.77.19
Can equip Dragon Whisker and Megamalafluxare, Dragon Scale and Lizard Scale. Cannot equip weapons
Everethe
Will be on the tile where you fight encounter FE, Panopticoa

Battle Abilities

Name
Tile
Description
Uses
AP Cost
Withdraw
02.44.40
Flee from battle. No rewards will be earned.
2
Restoration
06.47.32
Fully restore the HP of a single party member.
5
5
Greater Restoration
63.72.66
Fully restore the HP of all party members.
3
15
Resurrection
17.59.35
Restore a KO’d party member to health.
5
6
Greater Resurrection
45.49.50
Restore all KO’d party members to health.
2
17
Physical Rejuvenation
20.42.52
Restore the physical defense of all party members.
7
15
Magical Rejuvenation
21.39.54
Restore the magical defense of all party members.
7
13
Dual Rejuvenation
66.83.82
Restore the defense of all party members.
1
23
Group Reflection
31.67.74
Shield all party members with reflective magicks.
7
9
Mithridate
05.41.49
While active, the party is immune to poison.
Passive
8
Softskin
23.73.52
While active, the party is immune to stonebinding and petrification.
Passive
14
Fearless
41.77.67
While active, the party is immune to instant death.
Passive
12
Unappetizing
14.36.62
While active, the party is immune to consumption.
Passive
13
Resolute
16.49.69
While active, the party is immune to banishment.
Passive
14
Valiant Strength
09.49.48
While active, when a party member faces fiends alone, the damage they deal is increased.
Passive
7
Wrothful Strength
36.47.44
While active, when a party member’s defenses are all reduced to zero, the damage they deal is increased.
Passive
8
Dominant Strength
55.21.82
While active, when a party member’s HP is full, the damage they deal is increased.
Passive
20
Desperate Strength
26.50.14
While active, when a party member is weary, the damage they deal is increased.
Passive
6
Armsmaster
33.76.60
While active, the party’s equipment cannot be broken.
Passive
5
Ranged Focus
59.27.42
While active, any weapon can be used to attack flying fiends.
Passive
35

Exploration Abilities

Name
Tile
Description
Uses
Cost
Lesser Descension
05.31.58
Create a temporary staircase to move down one floor, if an open tile is present.
7
4
Lesser Ascension
07.54.37
Create a temporary staircase to move up one floor, if an open tile is present.
7
5
Greater Descension
38.64.49
Create a temporary stairwell to move straight down until reaching the next open tile.
5
9
Greater Ascension
35.60.30
Create a temporary stairwell to move straight up until reaching the next open tile.
5
10
Shift
22.32.61
Move the party to one of the designated tiles.
6
10
Knight’s Shift
40.85.37
Move the party to one of the designated tiles.
6
11
Gambler’s Shift
15.15.50
Move the party to a randomly selected open tile on the current floor.
10
6
Gambler’s Teleport
58.33.61
Move the party to a randomly selected open tile in the dungeon.
10
7
Teleport
86.04.33
Move the party to a specified location. If there is no open tile at that address, the teleport will fail, and the party will be scattered throughout the dungeon.
2
22
Fiend Shuffle
25.84.29
Change the location of battle encounters at random.
10
9
Homeward Bound
72.45.54
Teleport one or more party members to the Academy. Cannot be used if only one member remains.
2
15
Conjured Waypoint
32.53.65
Create a waypoint. After placement, this ability will change to Waypoint Return.
16
Expanded Awareness
29.56.51
While active, the number of uncharted tiles in each direction will be displayed.
10
Wanderer Tracking
18.65.72
While active, the distance to the nearest wanderer will be displayed.
8
Illusion Clairvoyance
69.51.42
While active, hidden tiles will be marked on the map.
Passive
21
Pitfall Clairvoyance
47.99.19
While active, pitfalls will be marked on the map. If the party enters a tile with a pitfall, they will fall to the bottom. If bottomless, party members will be scattered and lost.
Passive
13
Toll Evasion
56.53.46
While active, the party will be exempted from tolls.
Passive
11
Perfect Camouflage
98.69.31
While active, the party can enter tiles with fiends without automatically entering battle. Press Confirm to initiate combat.
Passive
30
Fiend Scouting
01.77.62
While active, battle encounters will be marked on the map.
Passive
3
Eagle Eye
11.30.68
While active, the party will be able to view a larger portion of the map.
Passive
5

Stairs/Teleporter Locations

NOTE: 01 means Descending Stairs. In virtually all cases, anywhere there is a down, there is an up directly under it. The only time this doesn’t occur (to my knowledge) is on one of the lower floors, but the up tile is only a few spaces away. Due to character limits, I couldn’t include the ascending stairs, but they are in the Google Sheet.

Floor
Type
Tile
00
01
00.69.72
00
0A – Two-way Teleporter 1 (TO 09.55.83)
00.46.42
00
0B – Two-way Teleporter 2 (TO 19.13.42)
00.45.40
00
0C – Two-way Teleporter 3 (TO 29.33.47)
00.47.39
00
0D – Two-way Teleporter 4 (TO 39.48.28)
00.49.68
00
0E – Two-way Teleporter 5 (TO 49.13.36)
00.48.67
00
0F – Two-way Teleporter 6 (TO 59.50.52)
00.51.67
00
10 – Two-way Teleporter 7 (TO 69.72.72)
00.66.45
00
11 – Two-way Teleporter 8 (TO 68.94.96)
00.68.47
00
12 – Two-way Teleporter 9 (TO 89.19.82)
00.68.44
00
13 – Two-way Teleporter 10 (TO 98.64.59)
00.64.59
01
01
01.44.44
02
01
02.86.90
03
01
03.42.23
04
01
04.29.21
05
01
05.18.72
06
01
06.80.46
07
01
07.38.32
09
01
09.79.53
09
0A – Two-way Teleporter 1 (TO 00.46.42)
09.55.83
09
01
09.53.84
10
01
10.55.58
11
01
11.25.29
12
01
12.65.21
13
01
13.31.71
14
01
14.88.71
15
01
15.21.14
16
01
16.76.86
17
01
17.17.26
18
01
18.91.70
19
01
19.09.42
19
0B – Two-way Teleporter 2 (TO 00.45.40)
19.13.42
20
01
20.59.18
21
01
21.23.80
22
01
22.63.49
23
01
23.35.33
24
01
24.63.77
25
01
25.32.62
26
01
26.83.47
27
01
27.12.66
28
01
28.84.26
29
01
29.35.49
29
0C – Two-way Teleporter 3 (TO 00.47.39)
29.33.47
30
01
30.50.51
31
01
31.48.49
32
01
32.71.54
33
01
33.55.67
34
01
34.24.76
35
01
35.44.59
36
01
36.24.39
37
01
37.56.51
37
01
37.59.79
38
01
38.39.48
39
01
39.60.27
40
01
40.17.70
41
01
41.59.76
42
01
42.90.52
43
01
43.25.51
44
FC – One-way Teleporter 1 (TO 92.89.12)
44.40.03
44
01
44.91.77
45
01
45.31.45
46
01
46.76.35
46
01
46.78.83
46
01
46.71.64
47
01
47.08.26
47
01
47.76.35
48
01
48.88.14
48
01
48.59.77
49
01
49.09.39
49
0E – Two-way Teleporter 5 (TO 00.48.67)
49.13.36
50
01
50.69.55
51
01
51.79.93
52
01
52.36.16
53
01
53.67.42
54
01
54.17.21
55
01
55.77.85
56
01
56.11.82
57
01
57.87.69
58
01
58.06.26
59
01
59.75.74
59
0F – Two-way Teleporter 6 (TO 00.51.67)
59.50.52
60
01
60.20.20
61
01
61.74.30
62
01
62.28.84
63
01
63.80.19
64
01
64.33.65
65
01
65.43.61
66
01
66.45.16
67
01
67.78.75
68
01
68.11.11
68
01
68.51.45
69
01
69.75.74
69
10 – Two-way Teleporter 7 (TO 00.66.45)
69.72.72
70
01
70.14.50
71
01
71.88.53
72
01
72.13.52
73
01
73.56.58
74
01
74.77.77
75
01
75.43.27
76
01
76.24.56
77
01
77.36.53
78
01
78.50.50
78
One-way Teleporter 2 (TO 97.77.77)
78.76.24
79
11 – Two-way Teleporter 8 (TO 00.68.47)
79.94.96
79
01
79.99.99
80
01
80.00.07
81
01
81.23.99
82
01
82.99.70
83
01
83.05.00
84
01
84.54.99
85
01
85.99.00
86
01
86.00.99
87
01
87.19.75
87
01
87.99.74
88
01
88.00.45
89
12 – Two-way Teleporter 9 (TO 00.68.44)
89.19.82
89
01
89.23.55
92
01
92.21.34
92
01
92.15.13
92
01
92.36.20
92
01
92.17.71
92
01
92.33.87
92
01
92.49.83
92
01
92.92.41
92
01
92.72.43
92
01
92.36.20
92
01
92.47.34
92
01
92.02.41
92
FD – One-way Teleporter 2 (TO 97.77.77)
92.87.14
97
FE – One-way Teleporter 3 (TO 39.59.69)
97.79.77
98
13 – Two-way Teleporter 10 (TO 00.64.59)
98.64.59
98
01
98.69.72

Riddle Solutions

Event
Tile
Reward
Explanation
Math Riddle 1 Solution
06.17.25
Powder Gun
Numbers increment by 1
Math Riddle 2 Solution
11.43.59
Exquisite Timepiece
Alternating numbers incrementing by 4
Math Riddle 3 Solution
23.79.41
Otherworldly Urn
Prime numbers
Math Riddle 4 Solution
33.55.25
Katana
A = 1, B = 2, C = 3
Math Riddle 5 Solution
28.31.11
De-energizer
Add two digits to get the next set of digits
Math Riddle 6 Solution
26.49.73
Gastrophetes
Decimal expansion of pi
Math Riddle 7 Solution
36.28.80
Maximillian Helm
Digital multiplication
Math Riddle 8 Solution
46.25.37
Crown of Laurels
Decimal expansion of sqrt(2)
Math Riddle 9 Solution
56.63.19
Malio 17
Digits of square numbers
Math Riddle 10 Solution
59.49.58
Malaflux 17
Periodic table simple substitution
Math Riddle 11 Solution
63.59.41
Mungsten Gun
Numbers repeat in reverse order
Math Riddle 12 Solution
14.28.57
Excavator
Cyclic numbers
Math Riddle 13 Solution
74.81.56
Tournesol
Digits of perfect numbers
Math Riddle 14 Solution
60.48.00
Dragon Whisker
Number of seconds in a week
Math Riddle 15 Solution
31.31.31
Chirijisayagata
Super bowl scores of winning teams
Math Riddle 16 Solution
44.40.10
Javelin
Reference to Close Encounters of the Third Kind (1977)
Map Riddle 1 Solution
08.24.15
Ancient Mirror
Map Riddle 2 Solution
15.80.80
Cutlery Set
Map Riddle 3 Solution
23.65.67
Shuriken
Map Riddle 4 Solution
33.33.54
Enchanted Shuriken
Map Riddle 5 Solution
37.66.38
Officiant’s Staff
Map Riddle 6 Solution
30.67.36
Painting
Map Riddle 7 Solution
39.82.61
Dragon Scale
Map Riddle 8 Solution
53.58.60
Graphene Webbing
Map Riddle 9 Solution
42.70.58
Maximillian Armor
Map Riddle 10 Solution
59.85.52
Lordly Robes
Map Riddle 11 Solution
65.44.25
Meowitzer
Map Riddle 12 Solution
69.42.83
Cloak Of The Divine
Map Riddle 13 Solution
73.14.33
Maliare 9
Map Riddle 14 Solution
87.54.38
Malafluxare 9
Map Riddle 15 Solution
98.50.52
Megamalafluxare
Map Riddle 16 Solution
97.46.20
Escutcheon

Notes on Fiends Locations

Notes on Fiends
Tile
Wild Boar
01.52.66
Ghost
01.68.38
Skeleton
02.78.87
Killer Mantis
02.79.58
Lamia
03.55.52
Aquaweed
03.68.34
Gargoyle
04.43.25
Hellhound
04.71.60
Alligator
05.13.37
Wizard
05.54.69
Shark
06.35.32
Sculpture
06.58.65
Black Bear
07.48.68
Destroyer
07.70.64
Fafnir
08.43.59
Golem
08.62.67
Treasure Hunter
09.67.51
Amoeba
10.19.51
Devilshrub
10.78.41
Satyr
11.52.33
Imp
11.66.19
Tarantula
12.47.65
Sea-devil
12.76.65
Killer Fungus
13.56.66
Monk
13.73.60
Armored Warrior
14.24.40
Vampire Bats
14.72.36
Killer Bees
15.59.49
Zombie
15.68.57
Iron Giant
16.09.61
Killer Tome
16.36.53
Cockatrice
17.47.26
Clock Tower
17.82.48
Werewolf
18.41.37
Anaconda
18.42.38
Witch
19.42.79
Stalker
20.32.30
Devilcat
20.71.43
Crawler
21.49.78
Worm
21.54.60
Mummy
22.26.19
Horror Hands
22.51.40
Killer Chair
23.38.41
Lamia Toad
23.54.42
Basilisk
24.11.51
Maneater
24.49.52
Chimera
25.50.73
Scorpion
25.55.20
Minotaur
26.87.73
Death Tarot
27.42.85
Professor Cavy
28.47.20
Nightmare
30.62.62
Ravenous Flame
30.87.40
Treant
31.36.51
Tubeworms
31.68.47
Creeping Lava
32.28.67
Medusa
32.32.40
Energizer
33.21.79
Aevis
33.30.34
Death Mage
34.32.49
Ogre
34.59.31
Red Dragon
35.74.26
Waking Eyes
35.76.22
Cyber Dragon
36.32.23
Wyvern
36.32.48
Death Gate
37.70.49
Killer Fog
40.23.49
Samurai
41.07.88
Guillotine
42.76.58
Plague
43.16.59
Melusine
44.88.85
Raging Tempest
45.37.28
Undulating Cloth
46.50.30
Behemoth
47.20.50
Monolith
48.35.31
Agent
50.89.45
Magnetica
51.07.73
Terraformer
52.94.43
Flying Saucers
53.11.77
Phantom Castle
54.28.86
Ninja
60.41.47
Blue Dragon
61.34.67
Whirling Waters
62.44.48
Kraken
63.38.43
Spectral Dragon
70.38.63
Tiamat
71.46.12
Leviathan
80.63.38
Ghost Ship
81.29.41
Betelgeuse
82.41.28
Enthralled Everethe
83.53.55
Panopticoa (1)
84.63.28
Panopticoa (2)
85.17.92
Panopticoa (3)
86.61.89
Panopticoa (4)
88.72.74
Supercomputer
91.49.78
Black Hole
92.05.56
The Infinite (2)
96.05.63
The Infinite (3)
96.56.22
The Infinite (1)
96.63.52

Thanks to Exvaris for his great guide, all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.

Related Posts:

Post Author: Robins Chew

Leave a Reply

Your email address will not be published. Required fields are marked *