Makai Kingdom: Reclaimed and Rebound: Basic Guide (Classes, Building, Secrets, Achievements, Unlockable, and Endings)

A guide on how to get most everything important in Makai Kingdom. Information on the major differences in this particular entry.

 

Coming Soon…

Currently putting all the information together while collecting the achievements like I have the other NIS game guides that I have released… Please be patient. I shouldn’t take ~very~ long.

I will post what is written up as I prepare it for anyone who may immediately need the information… Thank you for your time and I hope I am able to provide the information you need.

~!~!~EVERYTHING TO FOLLOW IS INCOMPLETE FOR THE TIME BEING~!~!~
~!~!~!~!~!~!~!~!~!!~!~!~!~!~!~!~!~!~!~~!!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!~!!~!~!~!~!~
~~~~~~~~~~~~~~~~~~~UNDER CONSTRUCTION~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~HARD HAT AREA AHEAD~~~~~~~~~~~~~~~~~~~~~~~

Introduction

We shall keep this very short and sweet. I will be placing my personally collected knowledge about the game here for others who may be in need of a different view. I hope this is helpful and will remove your need to search. I am obviously not the only person who has collected this information, and I do not claim to be unique in my findings. Please note that this game shares many similarities to Phantom Brave in how it is played but is in itself another fun variation of the formula.

I do not claim to be the original and only founder of any of this information. This is merely a collection of both my findings in game and those of cursory internet searches that revealed many and multiple sources for the information scattered over the web.

If you have found this information useful, please rate, give a like, comment, and/or favorite.

Classes, Monsters, and Vehicles

*Entry is still being edited or confirmed

Humanoid
Base Class
Unlock Method
Tier Unlock Levels
Apprentice(F&M)
Default
5:12:25:50:100
Archer
Level 20 Healer, Junk Trader, and Witch existing together
7:18:37:75:150
Cook
Level 20 Magician, Medic, and Pickpocket existing together
7:18:37:75:150
Enlistee(F&M)
Begin Chapter 3
5:12:25:50:100
Healer
Default
5:12:25:50:100
Junk Trader
Default
5:12:25:50:100
Lady Commando
Level 50 Archer and Ronin(F) as well as a level 20 Professor existing together
10:24:50:100:200
Magician
Default
5:12:25:50:100
Mechanic
Begin Chapter 4
5:12:25:50:100
Medic
Begin Chapter 3
5:12:25:50:100
Pickpocket
Default
5:12:25:50:100
Professor
Begin Chapter 4
5:12:25:50:100
Rogue
Level 50 Ronin(M) and Cook as well as a level 20 Mechanic existing together
10:24:50:100:200
Ronin(F)
Level 10 Apprentice(F) and Enlistee(F) existing together
6:14:30:60:120
Ronin(M)
Level 10 Apprentice(M) and Enlistee(M) existing together
6:14:30:60:120
Witch
Default
5:12:25:50:100

 

Non-Humanoid & Monsters

Defeating a monster base class instantly unlocks MOST for creation. Encounters from map expansions are MOSTLY random and can give the potential to unlock lots of things early. Unless it has a predetermined unlock location or additional requirement which I will list below. I will use the base class name for the entry. For the unlock method I will list the base class required: please note that upgraded versions will work in their place.

Appleseed
Defeat
Bomber Head
Defeat
Cat Kid
Defeat
Errant Pumpkin
Defeat
Evil Carrot
Defeat
Ghost
Level 30 Big Eye, Shadow, and Tar Man existing together
Gourmet Olga
Level 10 Apple Kid, Carrot Dude, Corn Guy, and Pump Kin existing together
Lesser Demon
Level 50 Ghost and Vampire existing together
Lucky Doll
Level 20 Red Idol and Surprise Box existing together
Metal Titan
Level 20 Wood Doll and Tin Doll existing together
Muscle Demon
Level 50 Gourmet Olga and Metal Titan existing together
Red Idol
Defeat
Shadow
Defeat
Surprise Box
Defeat
Tar Man
Defeat
Thunder Demon
Level 50 Lucky Doll
Tin Doll
Defeat
Vampire
Level 20 Cat Kid and Bomber Head existing together
Walking Corn
Defeat
Wood Doll
Defeat

 

Vehicles

These are basically moving Fortresses/Buildings. You will unlock the ability to use them at the beginning of Chapter 4.

********I’m not sure yet if all vehicles are 1 unit******

Vehicle
Capacity
Garunteed Receive
Gear Metal LEX
1
Chapter 4 Beginning
Yamasaki ZX1
1
~?~

Special Use Units

These units have alternate uses outside of battle.

Class
Use/Alternate Use
Healer
Can be used as a hospital
Junk Trader
Can be used as a regular shop for gear.
Mechanic
The defacto vehicle store for parts

 

Buildings

These are special “Units” that give the characters inside special bonuses. Vehicles can also be housed here. Buildings, other than the ones given from the start, are created by making the wish “I wish for a new Facility” on anyone other than your chosen leader unit. Please note immediately that this WILL Permanently KILL the chosen unit.

Building
Unlock Unit or Method
Effect
Invite Effect
Occupancy
Academy
Default
Experience +50%
Damage at location
8
Dog House
Default and cannot be recreated
Strength in Battle +10%
Damage at location
5
Factory
Mechanic Chosen
Vehicles Recover 10% HP each turn
Damage at location
6********************************
Hospital
Healer
Characters Recover 10% HP each turn
Heals at location
6
Hut
Default:: Effectively the same as Dog House
Strength in Battle +10%
Damage at location
6
Outpost Tent
Default
Defence +30%
Damage at location
8
Raider Hut
Default
Attack +20%
Damage at location
8
Shop
Junk Trader
Gil +50%
None****
6
Warehouse
Default
None
Damage at location
12

 

Fortress
Apprentice
Attack +30%
Damage at location
8

 

Castle
Ronin***
Attack +40%
Damage at location
8

 

Command Center
Apprentice
Defense +40%
Damage at location
8

 

Super Fortress
Ronin***
Defense +50%
Damage at location
8

 

Laboratory
Professor
Tech +20%
None********
6*******

 

Lighthouse
Archer
Movement +30%
Damage at location
6

 

Clock Tower
Archer
None
Attempts to Stun for 1 turn
6**********

 

Graveyard
Pickpocket
Units damaged 10% HP each turn
Attempts to Poison/Paralyze/Forget those at location
6***********

 

Library
Magician
Weapon Mastery Gains +50%
Damage at location
6

 

Food Plant
Cook
None
Empty slots filled with food
8

Reincarnation

In order to reincarnate, each character must have gathered mana and be free of both equipment and buildings. After separating them of their obligations you will be able to begin the process. There is a singular important distinction here that changes how reincarnations works: is it a star item?

At character creation for each unit you will be given the option of which item to use as the base. The name of this item can be followed by a number of stars.

With Star Item

If the character was derived from a star item, then all that must be done is to go to Zetta and make a wish to reincarnate. This method requires less mana and allows the unit to immediately reincarnate into the next class.

Without Star Item

If the character is a commoner and did not derive from a star item, they must first make a wish at Zetta to build a building. This requires more mana because they must have enough mana to create the building and then enough to pick their next class. The character will receive fatal damage while completing the building and cannot be healed through normal means. They have died.

Now What?

Now that the character is ready to complete the process, we will need a new base item. Summon the item to the ground and begin the process of creating a character with it as you did in the tutorial with the exception of selecting our reincarnated characters name and portrait instead of new character. This will now allow you to change their class and add in more stat points, usually more than they had originally if they leveled up any.

Secrets
Spoiler-like content will be below this section! Please do not read further if you wish to discover everything for yourself!!

Achievements

How and when each achievement should unlock as well as its individual requirements and if possible a method by which to more easily obtain it.

Name
Unlock Method
Easy Location
Overachiever
Reach the maximum score on a stage
Just Getting Started
Clear Episode 1
The OG GoD
Clear Episode 2
All Your Base Are Belong To Zeta
Take over an enemy facility… By force.
Pram Netherworld: Pram’s Offering
The Badass Overlord’s Army
Unlock all character classes
The Plot Thickens
Clear Episode 3
Thinking Outside the Map
Throw 10 enemies out of bounds
Enter the Creator of All Things Decently Sized
Clear Episode 4
Extended Edition Enthusiast
Trigger 100 different extension events
It Finally is Salome
~?~
The One, Part One
~?~
Over-Overachiever
Reach 200% of maximum score on a stage
CORN!!!
~?~
The Curse of The One
~?~
Till Death Do Us Part
~?~
Shoulda Known Petta
~?~
Tanks a lot!
Have atleast one of each tank
A Prophecy Fulfilled
~?~
Bring Down The Thunder
~?~
Chronicles of the Sacred Tome
Achieve all achievements

Optional Fights

These are battles that are not normally unlocked through natural story progression and will require alternative methods such as “Making a Wish.” Some encounters will force a game cycle restart.

Encounter Name
Obtained How
Cycle Restart?
Enemies
~?~
~?~
~?~
Mysterious Daughter
Chapter 1 Wish “I wish to fight a badass daughter!”
Yes
Petta(1999) and 2 Prinny Gods(1599)
~?~
~?~
~?~
~?~
~?~
~?~
~?~
~?~
~?~

Special Character Unlocks

Like all of their other games, there are many special characters to be unlocked from this title and from their many other titles. This will list how to obtain them.

Cycle 1 Characters

These characters can be unlocked the first time through the game!

Character
Required Leader Level
Availability
Unlock Condition
2nd Unlock Condition
Alex
N/A
Stage 8-6
***Defeat Alex and Salome
N/A
Asagi
1000
N/A
Wish for “Challenge the next protagonist”
***Defeat Asagi
Babylon
200
Chapter 2-8
Wish for “Fight against Babylon”
***Defeat Babylon
Battleship Yoshitsuna
300
N/A
Wish for “Fight strongest person in the game”
***Defeat Baal
Castile
100
N/A
Wish for “Fight with Hero”
***Defeat Castile
Etna
80
N/A
Wish for “Fight ally of justice”
***Defeat Etna, Flonne, and Laharl
Flonne
70
N/A
Wish for “See the ending”
***Defeat Etna, Flonne, and Laharl
Laharl
150
N/A
Wish for “Fight overlord of past”
*************?
Pram
150
50 Ally kills before Chapter 9
N/A
Defeat Pram
Prinny
10
N/A
Wish for “I wish I had a Prinny”
*************?
Robosuit
200
N/A
Wish for “Want strongest robot”
Defeat Robosuit
Salome
180
Chapter 5
Wish for “Fight with Salome”
Defeat Salome
Seedle
160
Chapters 3-8
Wish for “Fight against Seedle”
Defeat Seedle
Valvoga
250
Chapters 1-8
Wish for “Fight Against Valvoga”
Defeat Valvoga

 

NG+(Cycle 2 or Greater) Characters

These characters CANNOT be unlocked the first time through the game!

Character
Required Leader Level
Availability
Unlock Condition
2nd Unlock Condition
King Drake
120
Chapter 6 on Cycle 3 or higher (That’s 2 NG+)
Wish for “Defeat Dark King”
***Defeat Dark King

Hidden Endings

Unlockable Endings

 

Special Loss Endings

 

Ending
Unlock Method
~?~
~?~
Baal
Lose to him in his event
Etna
Lose to her in her event
Laharl
Lose to him in his event
~?~
~?~

Thanks to ~Vivi~ for his great guide, all credit to his effort. you can also read the original guide fromĀ Steam Community. enjoy the game.

About Robins Chew

I'm Robins, who love to play the mobile games from Google Play, I will share the gift codes in this website, if you also love mobile games, come play with me. Besides, I will also play some video games relresed from Steam.

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