MINImax Tonyverse Guide – Control, Skills and Victory Conditions

MINImax Tonyverse is a game that kind of reminds of the Castle fight map on Warvraft 3. Which is released on Dec 27, 2018 by O’olBlue Inc. this game looks like a simple MOBA game, however, it’s not. Here Gamepretty will bring the guide for the beginner below.

 

 

How to Control?

You cannot control the troopers in the game, but you can still control many things, Let’s look at the control guide on Youtube

This images is the game basic control on keyboard

How to Active Skills?

Pick-up Skill

If you want to use Pick-up skill to move or hold your champion high in the air, you can first activate the pick-up skill by pressing #2 in your keyboard and then left-mouse-click the spot you want to drop your champion! But remember! You can drop your champion only within the range specified.

Miracles/ Champions’ Active Skills

Unlike Pick-up skill, you can easily activate miracles anywhere you want by just pressing the corresponding number key and left-mouse-click to a spot in need!

However, in the cases of miracles like Rainbow Fence, Flaming Path, you will have to drag it and change its directions carefully while holding on the left-mouse-click before you use them!

Otherwise, you might accidentally build the fence at the place where you didn’t mean to!

Also in cases of champion skills like the Stormy Dash of Nia, you need to use the mouse to change its directions.

Canceling Skills

You can cancel the skills in mid-activation. For example, after you initiate the Rainbow Fence miracle to block the opponent’s characters, you find out it’s not a good timing so you want to cancel the process before actually building it. Then, you can press [ESC] or right-mouse-click to cancel it anytime.

 

 

Basic Information

MINImax Tinyverse is a real-time tower-rush brawler where you watch and assist your favorite champions as they battle for their realms of Tinyverse.

In MINImax Tinyverse you (the “max”) take part in 1v1 battles between armies of tiny 20-50 mm tall beings called MINIs. Each army has a powerful champion with unique skills and attributes, who is joined by a rabble of troopers who fight alongside them. And in the Tinyverse, you should choose to lead and support one realm of the two, Aillai vs. Creaea.

 

You have no direct control of your champion or troopers – they automatically walking across the arena into battle. You can affect the battle in different ways though, with you able to do things like lift the champion into the air and place him/her somewhere else, activate the champion’s special skills or even use mighty miracles such as summoning walls to block in your opponent or stairs to aid your troops’ assault.

 

And the tiny beings are not aware of the origins of their war against each other, but they least know that they fight for their values against the values of the opposite realm.

 

 

Basic Victory Conditions

MINImax is basically played in 6 minutes and has following victory conditions.

Before 6 minute

The player who destroys opponents’ all tower becomes a winner.

Reached 6 minute

The player who destroys more towers than his/her opponent becomes a winner.

Over 6 minute

If Both sides destroyed the same amount of tower for 6 minutes, the game goes into extra time.

During extra time, the player who destroys his/her opponent’s tower faster becomes a winner.

 

Phase

Playtime of MINImax is divided into 3 phases.

Phase 1

Phase 1 starts in the 2 minutes(120 seconds) into the game.

Starting from the phase 1, Re-spawn time of both players’ troopers is reduced by 50%

Phase 2

Phase 2 starts in the 4 minutes(240 seconds) into the game.

Starting from the phase 2, mana regeneration rate of both players is increased by 50%

Phase 3

Phase 2 starts in the 6 minutes(360 seconds) into the game.

Starting from phase 3, both players’ mana regeneration rate is increased by 100% and re-spawn time of their Trooper is reduced by 100%

 

Environment

While you are playing the game, Night and Day changes every 90 seconds

Day

Creaean troopers and heroes have penalties in their sight and attack range under the shining daylight.

Night

Aillaian troopers and heroes have penalties in their sight and attack range under the gloomy moonlight of the night.

 

 

Champions and Troopers

Champion

Champions are your most powerful and important partners in the battlefield!

Spawn

Spawn automatically.
Unable to control.

Moving

Move automatically.
However Able move them by picking them up.
(The pick up requires Cool-down time)

Skills

Able to activate their active skills by pressing the skill icon

 

Troopers

Champions are your most powerful and important partners in the battlefield!

Spawn

Spawn automatically.
Unable to control.

Moving

Move automatically.
Unable to control.

Skills

Unable to control.
All of their skills are activated automatically.

 

Attack type & Armor type

Unarmored

The Unarmored units take extra damage from Piercing type attacks.

But they take less damage from siege type and magic type attacks.

 

Type Damage rate they take

Slashing   100%

Piercing    150%

Bashing    100%

Magic       66%

Siege         50%

Special      100%

 

Light Armor

The units with light armor take extra damage from Slashing type attacks.

But they take less damage from siege type and piercing type attacks.

 

Type Damage rate they take

Slashing   150%

Piercing    100%

Bashing    66%

Magic       100%

Siege         50%

Special      100%

 

Medium Armor

The units with Medium armor take extra damage from Bashing type attacks.

But they take less damage from siege type and slashing type attacks.

 

Type Damage rate they take

Slashing   66%

Piercing    100%

Bashing    150%

Magic       100%

Siege         50%

Special      100%

 

Heavy Armor

The units with Medium armor take extra damage from Magic type attacks.

But they take less damage from siege type and slashing type attacks.

 

Type Damage rate they take

Slashing   66%

Piercing    100%

Bashing    100%

Magic       100%

Siege         50%

Special      100%

 

Tower

The Towers have tower type armor and they take extra damage from Siege type attacks.

But they take less damage from siege type and slashing type attacks.

 

Type Damage rate they take

Slashing   50%

Piercing    50%

Bashing    50%

Magic       50%

Siege         200%

Special      50%

 

Special Armor

The heroes and objects summoned by miracles have special type armor and they don’t take extra damage from any types of attacks.

But they take less damage from all kind of attacks siege type.

 

Type Damage rate they take

Slashing   100%

Piercing    100%

Bashing    100%

Magic       100%

Siege         50%

Special      100%

 

Miracles

By unleashing their magical power and sending mana, both players can activate

Miracles over the whole map.

All objects which are summoned by Miracles(including stairs, walls) have Special type armor.

All damages which are caused by Divine powers are considered as Special type damage.

You can also learn the guide from Steam Guide

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Post Author: Robins Chew