Missing Time: All Routes & Endings Guide

This guide will be updated as time goes on for future content for when they are released & discovered.

It is best that you go in the game blind before consulting this guide for the best experience of Missing Time! ^o^

1. Choices to make on Chapter 1 to enter a particular character’s route.
2. Chiharu’s Route, Endings & their requirements.
3. Ember’s Route, Endings & their requirements.
4. Emiri’s Route, Endings & their requirements.
5. Shizuyo’s Route, Endings & their requirements.
6. Secret Route, Endings & their requirements.
7 & beyond. To be released content.

 

Chapter 1 – Unlocking a Particular Character’s Route


How to unlock each character’s routes, note if there’s a multiple choice scenario where any of the options below are not there, that means that multiple choice isn’t important. Side note regarding one of the character’s route: If you acquire too many points for a character other than Chiharu regardless of the number of points with her, then Chiharu’s route will be locked out!”

Chiharu:
Note: (It’s easy to get to Shizuyo’s route when looking to pursue Chiharu, indicator is in Chapter 2 if there’s a 2nd multiple choice comes up with Shizuyo in the bookstore, if that happens, then you’re on Shizuyo’s route)
“Decline.”
“Lucky you!”
“Chiharu”
“Let’s visit the shrine.”
“No.”
“I feel like there’s a ‘but there.” or “That’s one theory, but there’s no concrete answer.”
“There’s no use getting riled up.”
“Emiri”
“Stay with Ember.” or “Go home.”

Indicator for Chiharu’s route being the one you are on is if you spend study with Chiharu in the library a bit after the shopping incident.

Ember:
“Agree.”
“Wow! This is so good!”
“Ember”
“Wait” on the first multiple choice with Ember in the morning/jogging session.
“I feel like there’s a ‘but there.” or “That’s one theory, but there’s no concrete answer.”
“Is there anything previous members found?”
“Stay with Ember.”

Indicator for Ember’s route being unlocked is if you enter a gaming session with Ember & Shizuyo after the shopping incident.

Emiri:
“Emiri”
Neither “Do you need help?” or “Help her.”, let the timer expire.
“I believe you.”
“Previous members were sure about supernatural ties.”

Indicator for Emiri’s route is instead of going shopping with Chiharu, you visit the hospital with Mum and encounter Emiri.

Shizuyo:
“Actually…”
“Shizuyo”
“No, there’s nobody.”
“Throw something at the man.”
“Previous members were sure about supernatural ties.”
“Shizuyo.”
“Use the Ladder”
“Lick the wound”
“Go home.”

Indicator for Shizuyo’s route is when a 2nd multiple choice pops up in the bookstore and getting the USB stick from her.

???:
Future content to be placed at a later date when they have been release.

Chiharu’s Route & Endings


How to unlock every ending that appears in Chiharu’s route, note if there’s a multiple choice scenario where any of the options below are not there, that means that multiple choice isn’t important.

Chapter 1:
“Decline”
“Lucky you!”
“Chiharu”
“Let’s visit the shrine.”
“No.”
“I feel like there’s a ‘but there.” or “That’s one theory, but there’s no concrete answer.”
“There’s no use getting riled up.”
“Emiri”
“Stay with Ember.” or “Go home.”
Bad End 1 – Read through the dialogue on the morning after the cooking incident.
To continue through to Chapter 2, skip through the text and click choices as fast as possible on the morning after the cooking incident.

Chapter 2:
“Don’t.”
“Interfere.”
“Deny.”
“Answer.” (Selecting “Decline” locks you into Bad End 2)

Chapter 3:
Bad End 2 – “Go for it.”
Bad End 2 – “Try Chiharu’s door.”
“Try Emiri’s door.”
“Run after Ember and Shizuyo.”

Chiharu’s Good Ending Unlocked!

Ember’s Route & Endings


How to unlock every ending that appears in Ember’s route, note if there’s a multiple choice scenario where any of the options below are not there, that means that multiple choice isn’t important.

Chapter 1:
“Agree.”
“Wow! This is so good!”
“Ember”
“Wait” on the first multiple choice with Ember in the morning/jogging session.
“I feel like there’s a ‘but there.” or “That’s one theory, but there’s no concrete answer.”
“Is there anything previous members found?”
“Stay with Ember.”
To continue through to Chapter 2, skip through the text and click choices as fast as possible on the morning after the cooking incident.

Chapter 2:
“Side with Ember.”
“Wait.”
Bad End 1: “Go after Emiri.”

Note: Load back in: Like Chiharu’s time mechanic near the end of Chapter 1, there’s a time mechanic which appears the 2nd time you’re outside then inside the hospital with Ember. You want to slowly read through the text to allow time to transpire, or else you’ll always be locked to select “Go after Emiri.”

“Try to calm Ember.”
Save before selecting the choice below, we’ll need this save file for later.
Bad End 2 (Variation 1):
“Are you insane???”
“Answer Shizuyo.”
“Ember is crazy.”

Bad End 2 (Variation 2):
“Are you insane???”
“Answer Shizuyo.”
“I don’t know.”

“Alright.”

Chapter 3:
Ember’s Good Ending Unlocked!

Emiri’s Route & Endings


How to unlock every ending that appears in Emiri’s route, note if there’s a multiple choice scenario where any of the options below are not there, that means that multiple choice isn’t important.

Chapter 1:
“Emiri”
Neither “Do you need help?” or “Help her.”, let the timer expire.
“I believe you.”
“Previous members were sure about supernatural ties.”
To continue through to Chapter 2, skip through the text and click choices as fast as possible on the morning after the cooking incident.

Chapter 2:
“Convince Emiri.”
“Listen to Emiri.”
“Side with Emiri.”
“Do you need help?”
“Yes.”
“Ask about the cases.”

Chapter 3:
Save before selecting a choice below.
Bad End: “Speak about Shizuyo’s thoughts.”
“Comfort Emiri.”

Emiri’s Good Ending Achieved!

Shizuyo’s Route & Endings


How to unlock every ending that appears in Shizuyo’s route, note if there’s a multiple choice scenario where any of the options below are not there, that means that multiple choice isn’t important.

Chapter 1:
“Actually…”
“Shizuyo”
“No, there’s nobody.”
Bad End 1: “Tackle the man” or the Timer Expires.
“Throw something at the man.”
“Previous members were sure about supernatural ties.”
“Shizuyo.”
“Use the Ladder.”
“Lick the wound.”
“Go home.”
To continue through to Chapter 2, skip through the text and click choices as fast as possible on the morning after the cooking incident.

Chapter 2:
“Humour her.”
Select all 4 options
“Ask about the curse.” “Ask about the cases.” “Ask about Emiri.” then “Stay quiet.”

Save before making any future choices
“I’ll help.”
“Talk about the experiments.”
Bad End 2: “Yes.”

“It’s dangerous.”
“I’m being cautious.”
“Two years or twenty years, it doesn’t matter!”
“I don’t give two shots about what Ember thinks!”
“Is the club really worth risking your life over?”

Chapter 3:
Shizuyo’s Good Ending Unlocked!

Secret Route & Endings


This route is only unlocked when you have achieved Chiharu’s Good Ending, Ember’s Good Ending, Emiri’s Good Ending and Shizuyo’s Good Ending. You’ll know a change to the menu’s theme song, that indicates that the Secret Route has been unlocked in Missing Time. To activate the Secret Route, press New Game. Like before, any multiple choices you encounter that aren’t placed below doesn’t affect the end result.

Chapter 1:

Chapter 2:
Stay home and turn off my phone.
Save before choosing one of the options below.
Bad End 1: “Confront them.”
“Leave”

Chapter 3:
Save before choosing one of the options below (on a timer).
Bad End 2: “Get Emiri.”
“Get Chiharu.”

Secret Route Completed!

Conclusion:
Hope this guide has helped you if you have been stuck on Missing Time at any point, let the developers of Missing Time know what you’re honest opinions are on the game! Rate this guide if you’ve found it helpful, stay safe and have a wonderful day! <3

Related Posts:

Post Author: Robins Chew

Leave a Reply

Your email address will not be published. Required fields are marked *