Phantom Abyss: All Whips Guide

This guide details all the whips in the game



  • Guide was written in early Early Access. All items are subject to change.
  • All whips (except the adventurers whip) have exactly one curse, which is listed at the bottom
  • To remove a curse, obtain a relic of at least the equivalent color as the whip. So for a blue whip, gather a relic from either the blue or red level.
  • Without curses, some whips are objectively better than others.
  • Releasing a whip early costs 3 tokens of the whip’s color
  • When you enter the lobby, there is a percentage chance that a whip will be available for purchase.

Green whips

Abstract Whip
  • Blessings cost 30% less (effectively you get one blessing for free, comparatively)
  • Start with 2 hearts
Adventurer Whip
  • A whip with no benefits nor drawbacks
Bamboo Whip
  • Being within a meter from another phantom for 2s heals you for ½ heart
  • Buying a blessing damages you for 1 heart
Bone Whip
  • Standing in water for 2s uses 50 coins to heal ½ heart
  • Getting damaged makes you drop all your coins Sonic the Hedgehog style
Cable Whip
  • Start with 5 hearts
  • Blessings cost 30% more (effectively skipping the first blessing)
Crikey Whip
  • Start with 4 hearts
  • Standing in water a few seconds causes damage
Deluxe Whip
  • Falls fast enough to require rolls no longer damage you
  • Guardians gain 2 levels per floor (up to a total of 12)
Obsidian Whip
  • Coins are worth 50% more (effectively the first 2 blessings are free, comparatively)
  • You only gain coins from chests you yourself open

Blue whips

DIY Whip
  • Start at 4 hearts
  • Chests up to ~50m away are outlined through walls
  • Any chests a phantom gets to first will contain no coins
Feather Whip
  • Coins are worth twice as much (Effectively the first three blessings are free, comparatively)
  • All damage is doubled
Hobby Whip
  • Every blessing bought heals 1 heart (~8 total)
  • Start at 1 heart
Knight Whip
  • Start at 6 hearts
  • Guardians gain 2 levels per floor (up to a total of 12)
Scale Whip
  • Heal half a heart every time you enter another floor (5½ total)
  • Dart trap cooldown is significantly decreased
Wooden Whip
  • Start at 4 hearts
  • Dart statues will no longer fire
  • Blessings costs 30% more (effectively skipping the first blessing)

Red Whips

Cursed Whip
  • Everything deals halved damage
  • Screen goes completely black for a few seconds every 30 seconds or so
Fire whip
  • Lava no longer hurts you
  • Standing in lava for 2s uses 50 coins to heal half a heart
  • Buying a blessing damages you for 1 heart
Ice Whip
  • Start with 5 hearts
  • Sliding is significantly faster
  • All floors act as if covered by ice
Lightning Whip
  • Start with 5 hearts
  • Walking and running is significantly faster
  • Getting crushed (boulders, pyramids, etc) or taking fall damage instantly kills you
Vine Whip
  • Start with 5 hearts
  • Jump height is significantly increased
  • Darts (statues etc) instantly kill you
Void Whip
  • Guardians no longer appear
  • Start with 1 heart

Whip categories

All the whips can be categorized into five major categories as seen below. All whips are organized very subjectively in order of strength.

Treasure whips
  • Feather whip (100% more gold)
  • Obsidian whip (50% more gold)
  • Abstract whip (30% more gold)
  • DIY whip (See treasure chests through walls)
Heart whips
  • Cursed whip (½ damage)
  • Knight whip (+3 heart containers)
  • Lightning whip (+2 heart containers)
  • Vine whip (+2 heart containers)
  • Cable Whip (+2 heart containers)
  • Wooden whip (+1 heart container)
  • DIY whip (+1 heart container)
  • Crikey whip (+1 heart container)
Healing whips
  • Hobby whip (Heal 1 heart per blessing)
  • Fire whip (Heal in lava [red] for 100 gold/heart)
  • Bamboo whip (Heal by running next to a phantom)
  • Bone whip (Heal in water [green,blue] for 100 gold/heart)
  • Scale whip (Heal 1 heart per 2 floors)
Trap mitigation whips
  • Void whip (Disables guardian)
  • Wooden whip (Disables dart statues)
  • Deluxe whip (Disables fall damage)
Movement whips
  • Lightning whip (Run faster)
  • Vine whip (Jump higher)
  • Ice whip (Slide faster)

Thanks to Snapjaw for his great guide, all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.

Related Posts:

Post Author: Robins Chew

Leave a Reply

Your email address will not be published. Required fields are marked *