Phantom Abyss: All Whips Guide

This guide details all the whips in the game

 

Preface

  • Guide was written in early Early Access. All items are subject to change.
  • All whips (except the adventurers whip) have exactly one curse, which is listed at the bottom
  • To remove a curse, obtain a relic of at least the equivalent color as the whip. So for a blue whip, gather a relic from either the blue or red level.
  • Without curses, some whips are objectively better than others.
  • Releasing a whip early costs 3 tokens of the whip’s color
  • When you enter the lobby, there is a percentage chance that a whip will be available for purchase.

Green whips

Abstract Whip
  • Blessings cost 30% less (effectively you get one blessing for free, comparatively)
  • Start with 2 hearts
Adventurer Whip
  • A whip with no benefits nor drawbacks
Bamboo Whip
  • Being within a meter from another phantom for 2s heals you for ½ heart
  • Buying a blessing damages you for 1 heart
Bone Whip
  • Standing in water for 2s uses 50 coins to heal ½ heart
  • Getting damaged makes you drop all your coins Sonic the Hedgehog style
Cable Whip
  • Start with 5 hearts
  • Blessings cost 30% more (effectively skipping the first blessing)
Crikey Whip
  • Start with 4 hearts
  • Standing in water a few seconds causes damage
Deluxe Whip
  • Falls fast enough to require rolls no longer damage you
  • Guardians gain 2 levels per floor (up to a total of 12)
Obsidian Whip
  • Coins are worth 50% more (effectively the first 2 blessings are free, comparatively)
  • You only gain coins from chests you yourself open

Blue whips

DIY Whip
  • Start at 4 hearts
  • Chests up to ~50m away are outlined through walls
  • Any chests a phantom gets to first will contain no coins
Feather Whip
  • Coins are worth twice as much (Effectively the first three blessings are free, comparatively)
  • All damage is doubled
Hobby Whip
  • Every blessing bought heals 1 heart (~8 total)
  • Start at 1 heart
Knight Whip
  • Start at 6 hearts
  • Guardians gain 2 levels per floor (up to a total of 12)
Scale Whip
  • Heal half a heart every time you enter another floor (5½ total)
  • Dart trap cooldown is significantly decreased
Wooden Whip
  • Start at 4 hearts
  • Dart statues will no longer fire
  • Blessings costs 30% more (effectively skipping the first blessing)

Red Whips

Cursed Whip
  • Everything deals halved damage
  • Screen goes completely black for a few seconds every 30 seconds or so
Fire whip
  • Lava no longer hurts you
  • Standing in lava for 2s uses 50 coins to heal half a heart
  • Buying a blessing damages you for 1 heart
Ice Whip
  • Start with 5 hearts
  • Sliding is significantly faster
  • All floors act as if covered by ice
Lightning Whip
  • Start with 5 hearts
  • Walking and running is significantly faster
  • Getting crushed (boulders, pyramids, etc) or taking fall damage instantly kills you
Vine Whip
  • Start with 5 hearts
  • Jump height is significantly increased
  • Darts (statues etc) instantly kill you
Void Whip
  • Guardians no longer appear
  • Start with 1 heart

Whip categories

All the whips can be categorized into five major categories as seen below. All whips are organized very subjectively in order of strength.

Treasure whips
  • Feather whip (100% more gold)
  • Obsidian whip (50% more gold)
  • Abstract whip (30% more gold)
  • DIY whip (See treasure chests through walls)
Heart whips
  • Cursed whip (½ damage)
  • Knight whip (+3 heart containers)
  • Lightning whip (+2 heart containers)
  • Vine whip (+2 heart containers)
  • Cable Whip (+2 heart containers)
  • Wooden whip (+1 heart container)
  • DIY whip (+1 heart container)
  • Crikey whip (+1 heart container)
Healing whips
  • Hobby whip (Heal 1 heart per blessing)
  • Fire whip (Heal in lava [red] for 100 gold/heart)
  • Bamboo whip (Heal by running next to a phantom)
  • Bone whip (Heal in water [green,blue] for 100 gold/heart)
  • Scale whip (Heal 1 heart per 2 floors)
Trap mitigation whips
  • Void whip (Disables guardian)
  • Wooden whip (Disables dart statues)
  • Deluxe whip (Disables fall damage)
Movement whips
  • Lightning whip (Run faster)
  • Vine whip (Jump higher)
  • Ice whip (Slide faster)

Thanks to Snapjaw for his great guide, all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.

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Post Author: Robins Chew

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