SNKRX: All Enemies & Game Mechanics

Here are all enemies and Game Mechanics for you to know more about SNKRX.

 

Game Mechanics

Leveling Up

Collecting three copies of a unit upgrades it to level 2. Collecting six additional copies upgrades it to level 3. Copies don’t provide any benefits on their own. For example, two copies of Scout are as good as one.

A unit’s HP is doubled each time it levels up. For example, the Swordsman has a base HP of 140, so at level 2 its HP is 280, and at level 3 its HP is 560.

Like HP, attack damage is also doubled on level up (for all units that deal damage). This doubling is reflected in the in-game documentation.

Attack Speed

Attack speed multipliers (e.g. Chronomancer) only apply to attack actions. This includes melee attacking, shooting, cursing, and creating DoT (damage over time) areas (e.g. Witch), but does not include healing, enchanting, or spawning actions. It also does not increase the damage rate of DoT effects (e.g. Pyromancer).

Move Speed

The move speed of the snake is the average of the move speeds of all the units.

AOE

For the purpose of AOE damage multipliers such as the Amplify item, anything that deals damage in an area counts as AOE damage. This includes Swordsman, void rifts, etc.

Projectiles

For the purpose of projectile buffs, all objects shot by units are “projectiles,” even when they are not explicitly labeled as such. A “knife” is any projectile shot by a Rogue, and an “arrow” is any projectile shot by a Ranger.

Critters

Critters have a base HP of 1, which can be increased by set bonuses and items. When a critter touches an enemy, it loses 1 HP and deals damage to the enemy equal to the damage value of the unit that spawned the critter. Since the critter has no invincibility frames, it will keep “hitting” the enemy continuously until either the critter or the enemy has died.

 

Enemies

└⭕Normal Enemies

HP
Level
NG+0
NG+1
NG+2
NG+3
NG+4
NG+5
1
25
25
28
31
34
37
2
41.5
0
0
0
0
0
3
74.5
0
0
0
0
0
4
74.5
0
0
0
0
0
5
91
0
0
0
0
0
6
124
0
0
0
0
0
7
107.5
0
0
0
0
0
8
124
0
0
0
0
0
9
173.5
0
0
0
0
0
10
140.5
0
0
0
0
0
11
157
0
0
0
0
0
12
223
0
0
0
0
0
13
190
0
0
0
0
0
14
206.5
0
0
0
0
0
15
272.5
0
0
0
0
0
16
223
0
0
0
0
0
17
239.5
0
0
0
0
0
18
322
0
0
0
0
0
19
289
0
0
0
0
0
20
305.5
0
0
0
0
0
21
371.5
0
0
0
0
0
22
305.5
0
0
0
0
0
23
355
0
0
0
0
0
24
421
0
0
0
0
0
25
437.5
467.5
538
608.5
679
749.5

 

🔴Seeker

Basic enemy, chases the player.

🟢Speed Booster

Applies speed on death to nearby enemies.

🔵Exploder

Drops a mine which explodes after a delay.

⚪Shooter

Stops and shoots 3 projectiles.

🟠Headbutter

Charges a dash attack.

🟣Swarmer

Explodes into 4-6 mini purple enemies on death.

🟡Tank

Increased HP and periodically launch other units into you.

└⛔Elite Enemies

Speed Booster

Stage 6/25
🟢 Green
Applies Speed Boost to a few enemies.

Exploder

Stage 12/25
🔵 Blue
Applies Exploder to a few enemies.

Swarmer

Stage 18/25
🟣 Purple
Applies Swarmer to a few enemies.

Forcer

Stage 24/25
🟡 Yellow
Periodically launches enemies.

Cluster (Randomizer)

Stage 25/25
🌈 Rainbow
Applies all effects.


Thanks to GenghisHan, Ryou and aaronbrowder for his great guide for all items, classes and units. all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.

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Post Author: Robins Chew

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