The Elder Scrolls II Daggerfall: Daedric Summonings Guide

This is the guide for the Daedric Summonings for Daggerfall, transcribed from the Daggerfall Chronicles book.

 

Daedric Summonings

General summoning is only done by witches, the Mage’s Guild, and at temples.
Only a single NPC in any given coven, mage’s guild or temple can do a summoning.
If a daedra summoning is selected in a witch’s coven, randomly select which daedra is being summoned that evening (exclude Hircine, who is only summoned by the Glenmoril Wyrd Witches). If this is Glenmoril Wyrd, they’ll only summon Hircine.

witches summoning price = 100,000 + ((100- pc reputation)*1000)
chance appearing = (30* + pc reputation + special day) max 95%
5% chance to get Sheogorath on any given summon
special day adds 30% chance to summon that daedra

Can only get a quest from each daedra once, otherwise will be punished by a monster.

Best chance to get a good summoning is to go through the Mage’s Guild or temple, unless you want Hircine.

Daedra
Special Day
Artifact
Clavicus Vile
1st of Morning Star
Masque of Clavicus Vile
Mehrunes Dagon
20th of Sun’s Dusk
Mehrunes Razor
Molag Bal
20th of Evening Star
Mace of Molag Bal
Hircine*
5th of Mid Year
Hircine Shield
Sanguine
16th of Sun’s Dawn
Sanguine Rose
Peryite
9th of Rain’s Hand
Spellbreaker
Malacath
8th of Frost Fall
Volendrung
Hermaeus Mora
5th of First Seed
Oghma Infinium
Sheogorath
2nd of Sun’s Dawn
Wabbajack
Beothiah
2nd of Sun’s Dusk
Ebony Mail
Namira
9th of Second Seed
Ring of Namira
Meridia
13th of Morning Star
Ring of Khajiit
Vaernima
10th of Sun’s Height
Skull of Corruption
Nocturnal
3rd of Hearth’s Fire
Skeleton Key
Mephala
13th of Frost Fall
Ebony Blade
Azura
21st of First Seed
Azura’s Star

Thanks to PsySpy for his great guide, all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.

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Post Author: Robins Chew

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