The Outer Worlds: How to Fix Ultrawide Fullscreen

The Outer Worlds doesn’t support fullscreen ultrawide resolutions, only windowed fullscreen.
Increasing FOV surely helps, but here’s some values to change to be able to play the game in fullscreen mode with an ultrawide monitor.

 

Fullscreen, FOV and Chromatic Aberration Fix
These are the values to set if you’re playing with a 3440×1440 monitor:
Go to %LOCALAPPDATA%\Indiana\Saved\Config\WindowsNoEditor and edit the following values in the GameUserSettings.ini file:

FullscreenMode=0
LastConfirmedFullscreenMode=0
PreferredFullscreenMode=0
ResolutionSizeX=3440
ResolutionSizeY=1440
DesiredScreenWidth=3440
DesiredScreenHeight=1440

I also changed the FOV to 110 that seems to be a good value for me at this resolution:

CustomFieldOfView=110.000000

And then, if you want, you can add this string in the Engine.ini file to remove the blurry chromatic aberration:

[SystemSettings] r.SceneColorFringeQuality=0

If you change any settings in-game, these files will be overwritten, so you have to make them read-only, and remember to not open the settings menu or you’ll be stuck in a loop if you say “No” to the request of applying the new settings.

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Post Author: Robins Chew

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