The Swapper: All Orbs Save File (124/124)

In this guide you can find a save file which has just acquired all 124 Orbs. If you want to look for secrets or play the ending again this will allow you to quickly have access to a clean but complete map. Have fun.

How to import a save file

Locating the save folder

The Swapper save files are located depending on your operating system:

  • Windows: %USERPROFILE%\Documents\Facepalm Games\The Swapper 1000
  • Linux: $XDG_DATA_HOME/Facepalm Games/The Swapper 1000/
  • mac OS: ~/Library/Application Support/Facepalm Games/The Swapper 1000/

Under Windows this means a folder named Facepalm Games is in your users Documents folder.
Under Linux if XDG_DATA_HOME is unset there will be a folder named Facepalm Games in ~/.local/share .

Opening save file

In the folder will be a file named after the profile in game. Open it with a texteditor of your choice and replace its content with a save you wish to import.

Source[www.pcgamingwiki.com]

124 orbs save file

378
#sto#120.1
#lvl#area8_hub
#prog#panel1
#prog#vo_sector1_quarantine_open_ended
#prog#vo_sector1_quarantine
#prog#last_panel_end
#c#puzzle36
#sto#41.5
#lvl#statue_room1
#lvl#area5_hub2
#lvl#puzzle21
#sto#106
#sto#102
#sto#24
#c#console_video_feed
#prog#security_door7
#prog#security_door3
#c#puzzle17
#c#puzzle26
#lvl#puzzle32
#lvl#asteroid_hub
#sto#120.3
#prog#panel2_leg
#prog#mind-sci_door1
#sto#34
#lvl#airlock6
#prog#vo_sector2_gravity_obstacle
#prog#vo_video1.5_end
#lvl#finale_v3
#prog#between_10_finale_zerog_activation
#prog#vo_sector3_hub_ended
#c#sector2_hub_obstacle
#prog#vo_video1.5
#liftpos#area3_obstacle24
#prog#vo_rescue_crew_coming_end
#prog#vo_mind-sci_door_scene1
#c#beam_introduction
#prog#vo_last_panel
#lvl#sector2_teleport_before_end
#lvl#puzzle20
#lvl#sector1_beam_scene
#prog#vo_sector1_npc_beam
#lvl#sector1_last_room
#lvl#sector2_hub1
#lvl#puzzle38
#prog#vo_sector3_extra4_end
#prog#sector1_npc_last_room
#lvl#area5_hub1
#sto#120.5
#prog#vo_sector1_elevator
#prog#vo_sector3_entering
#lvl#command_teleport
#prog#vo_sector3_end_remainder
#lvl#puzzle35
#liftpos#before_airlock2
#trig#asteroid_hub_event
#lvl#between_10_finale
#sto#27
#trig#sector2_space_walk_music
#c#sector1_teleport
#prog#vo_video1_end
#prog#vo_sector2_alien_tech
#prog#vo_sector1_living_areas_end
#prog#vo_tuto5_end
#c#puzzle14
#prog#vo_sector3_satellite_ended
#lvl#hangar_new
#c#puzzle27
#prog#feed_room1
#prog#vo_tuto2_end
#lvl#area6_tp9
#sto#23.5
#sto#113
#item#swappingpowerup
#lvl#intro_puzzle12
#prog#vo_video3
#lvl#airlock5
#prog#vo_sector1_death_pit_scene1
#prog#sample_containment_visited
#lvl#area6_obstacle
#sto#37
#prog#vo_tuto6_end
#lvl#area6_tp8
#lvl#puzzle8
#sto#8.6
#item#mapdevice
#lvl#puzzle23
#sto#41
#prog#teleport_used
#prog#vo_sector3_chalmers_is_an_idiot
#lvl#puzzle34
#c#sector2_gravity_obs
#c#puzzle34
#prog#area9_obs_end
#sto#31.5
#lvl#intro_pod_eject_planet
#prog#vo_sector3_extra1_end
#prog#vo_sector3_hub2_ended
#prog#vo_sector2_soul_transfer_end
#prog#security_door12
#prog#vo_sector2_hub_ended
#lvl#area4_hub
#lvl#airlock4
#sto#26
#prog#vo_sector2_sample_containment
#lvl#puzzle11
#c#puzzle15
#prog#cable_fall
#c#puzzle24
#sto#116.5
#prog#vo_sector3_entrance_ended
#lvl#puzzle29
#sto#112.5
#prog#cargo_scene_triggered
#prog#security_door4
#prog#vo_video2
#prog#security_door8
#prog#panel3_leg
#lvl#puzzle22
#sto#36
#prog#laser_activated
#lvl#area8_obstacle
#prog#vo_sector2_hub
#prog#vo_laser_obstacle
#sto#112.6
#prog#vo_sector2_sample_containment_end
#lvl#before_airlock
#prog#vo_sector3_cargo_end
#prog#vo_sector1_quarantine_ended
#prog#death_pit_scene
#prog#security_door13
#prog#vo_sector2_soul_transfer
#c#puzzle35
#lvl#sector3_area9_teleport
#lvl#puzzle10
#prog#cargo_scene_ended
#lvl#puzzle28
#prog#vo_sector1_npc_trippin
#trig#area1_reactor_activated
#item#swapperdevice
#lvl#sector3_hub1
#c#puzzle12
#c#puzzle25
#prog#panel3_detach1
#sto#106.5
#lvl#sector2_hub2
#prog#vo_video1
#prog#vo_video3_end
#sto#11
#sto#114
#sto#110
#prog#vo_sector2_astronomy
#lvl#puzzle36
#prog#panel1_detach1
#lvl#command_room
#prog#security_door10
#lvl#teleport_room_cave
#sto#21
#prog#mind-sci_door_scene_ended
#prog#vo_sector2_security_door2
#prog#lift_console_used
#c#last_solar_panel
#lvl#puzzle13
#trig#area3_obstacle_event_lift
#prog#vo_rescue_crew_coming
#sto#5
#lvl#area1_obstacle
#prog#vo_last_panel_ended
#liftpos#the_first_corridor19
#c#puzzle32
#prog#panel2_detach2
#prog#vo_sector3_cargo
#prog#vo_sector3_end_remainder_end
#trig#sector3_beginning_event_lift
#trig#cable_fall
#lvl#puzzle24
#sto#31
#c#area1_console
#lvl#sector3_end_obstacle
#liftpos#area1_obstacle1
#c#puzzle13
#prog#vo_sector3_chalmers_is_an_idiot_ended
#c#puzzle22
#sto#29
#lvl#area3_obstacle
#trig#a6_laser_start
#sto#108
#sto#113.5
#sto#104
#lvl#puzzle19
#prog#security_door5
#prog#security_door11
#prog#security_door1
#c#puzzle7
#sto#7
#prog#security_door9
#trig#quarantine_npc_noises
#prog#vo_sector1_npc_trippin_end
#prog#vo_sector2_security_door2_end
#prog#vo_laser_obstacle_ended
#lvl#puzzle12
#prog#vo_tuto6
#prog#vo_sector3_entrance
#sto#20
#prog#vo_sector1_quarantine_open
#prog#vo_sector2_security_door1
#lvl#area2_obstacle
#lvl#sector3_hub3
#prog#vo_sector3_hub
#prog#vo_sector3_watchers
#c#puzzle6
#sto#0
#prog#vo_sector3_extra4
#prog#vo_sector2_astronomy_end
#c#puzzle33
#trig#first_swap
#prog#vo_sector3_watchers_end
#sto#30
#lvl#sector2_end_teleport
#prog#vo_sector1_chute_scene_ended
#liftpos#watchers_before_command15
#lvl#airlock3
#prog#vo_sector1_radio_end
#c#area6_obs
#prog#intro_over
#c#puzzle9
#sto#1
#c#puzzle10
#lvl#puzzle18
#lvl#intro_planet
#c#puzzle23
#lvl#statue_room_quarantine
#sto#28
#prog#security_door16
#trig#hub_voice
#prog#vo_tuto4
#lvl#brain_room_videofeed
#sto#41.1
#lvl#puzzle15
#prog#panel3_detach2
#lvl#statue_room_metaphysics
#prog#vo_command_swap_scene1
#prog#tractorbeamsactivated
#trig#rocket_landing
#sto#119
#c#puzzle8
#sto#115
#sto#111
#lvl#sector3_hub2
#trig#first_clone_created
#prog#vo_sector1_crusher_obstacle_end
#prog#greenhouse_cam_remove
#prog#vo_tuto5
#prog#panel1_detach2
#sto#23
#lvl#area6_tp5
#lvl#area3_hub2
#prog#panel1_leg
#c#puzzle18
#lvl#watchers_before_command
#c#area2_obs
#lvl#hub
#lvl#area2_hub2
#lvl#puzzle6
#c#area9_obs
#liftpos#finale_v32
#sto#3
#c#puzzle30
#lvl#airlock2
#prog#mind-sci_uppper_door
#prog#swap_scene_door
#prog#vo_tuto2
#prog#vo_tuto4_end
#sto#33
#prog#panel2_detach1
#lvl#area6_tp4
#liftpos#sector3_beginning1
#sto#41.2
#lvl#sector3_beginning
#lvl#puzzle14
#prog#panel2
#c#puzzle11
#prog#hub_reached
#c#puzzle20
#lvl#sector2_gravity_obstacle
#prog#vo_sector1_hull_breach_ended
#lvl#asteroid_passage
#lvl#sector2_space_walk
#prog#vo_tuto1_end
#lvl#area6_tp7
#c#console_tutorial
#sto#120
#c#puzzle38
#lvl#area9_obstacle
#lvl#puzzle31
#c#area4_console
#prog#vo_video2_end
#sto#105
#sto#101
#lvl#area7_teleport
#prog#security_door6
#prog#lift_used
#prog#vo_sector1_chute_scene
#prog#security_door2
#prog#vo_sector1_death_pit_scene1_end
#lvl#intro_landing
#sto#22
#lvl#airlock
#lvl#area6_tp6
#lvl#area3_hub1
#c#puzzle19
#prog#video_feed_start
#prog#vo_sector3_hub2
#c#puzzle28
#lvl#area2_hub1
#prog#security_door14
#prog#vo_sector3_extra2
#c#puzzle31
#sto#41.3
#liftpos#finale_v314
#prog#quarantine_triggered
#lvl#puzzle17
#prog#gravityswitchesactivated
#prog#vo_tuto1
#prog#vo_sector1_hull_breach
#prog#vo_sector2_gravity_obstacle_ended
#sto#34.5
#lvl#beam_introduction_full
#sto#32
#prog#vo_sector2_alien_tech_ended
#prog#vo_mind-sci_door_scene1_end
#lvl#area6_tp1
#c#area1_obs
#prog#vo_sector3_satellite
#prog#quarantine_noises
#prog#vo_sector1_elevator_ended
#c#puzzle21
#c#zerog_activation
#lvl#puzzle30
#prog#vo_command_swap_scene1_end
#sto#15
#prog#feed_room1_end
#prog#vo_sector3_extra2_end
#prog#area8_obs_end
#trig#rocket_landing2
#prog#vo_sector1_npc_beam_end
#prog#vo_sector1_crusher_obstacle
#prog#vo_sector3_entering_ended
#prog#vo_sector1_living_areas
#lvl#area7_hub
#lvl#area6_hub
#prog#security_door15
#sto#116
#sto#41.4
#sto#25
#sto#112
#prog#zerog_cargo_reached
#lvl#puzzle16
#prog#vo_sector2_security_door1_end
#c#puzzle16
#lvl#area6_tp3
#c#puzzle29
#prog#video_feed_end
#c#area8_obs
#prog#vo_sector3_extra1
#prog#command_swap_scene_ended
#lvl#sector2_beginning
#sto#9
#sto#35
#lvl#puzzle9
#sto#8.5
#lvl#puzzle33
#liftpos#puzzle0b1
#prog#vo_sector1_radio
#lvl#area6_tp2
#lvl#intro
#lvl#communication_room_full
#prog#cargo_chute_npc_teleport
0
16
CurrentLevelName|beam_introduction_full
CurrentLevelDoorId|10
UseSpawnPosition|0
CurrentSpawnPositionX|0
CurrentSpawnPositionY|0
OrbsCollected|124
RadiationLevel|0
OxygenLevel|0
IsGravFlipped|0
subtitle_time|0
subtitle_delay|0
subtitle_queue_length|0
subtitle_key0|1316.5
subtitle_added_when_ends0|vo_sector3_end_remainder_end
subtitle_key|
subtitle_added_when_ends|vo_rescue_crew_coming_end
nd

 

100%(?) Save Data

397
#sto#120.1
#lvl#area8_hub
#prog#panel1
#prog#vo_sector1_quarantine_open_ended
#prog#vo_sector1_quarantine
#prog#last_panel_end
#c#puzzle36
#sto#41.5
#lvl#statue_room1
#lvl#area5_hub2
#lvl#puzzle21
#sto#106
#sto#102
#sto#24
#c#console_video_feed
#prog#security_door7
#prog#security_door3
#c#puzzle17
#c#puzzle26
#lvl#puzzle32
#lvl#asteroid_hub
#sto#120.3
#prog#panel2_leg
#sto#206
#prog#mind-sci_door1
#sto#34
#sto#202
#lvl#airlock6
#prog#vo_sector2_gravity_obstacle
#prog#vo_video1.5_end
#lvl#finale_v3
#prog#between_10_finale_zerog_activation
#prog#vo_sector3_hub_ended
#c#sector2_hub_obstacle
#prog#vo_video1.5
#liftpos#area3_obstacle24
#prog#vo_rescue_crew_coming_end
#sto#41.6
#prog#vo_mind-sci_door_scene1
#c#beam_introduction
#prog#vo_last_panel
#lvl#sector2_teleport_before_end
#lvl#puzzle20
#lvl#sector1_beam_scene
#prog#vo_sector1_npc_beam
#lvl#sector1_last_room
#lvl#sector2_hub1
#lvl#puzzle38
#prog#vo_sector3_extra4_end
#prog#sector1_npc_last_room
#lvl#area5_hub1
#sto#120.5
#prog#vo_sector1_elevator
#prog#vo_sector3_entering
#lvl#command_teleport
#prog#vo_sector3_end_remainder
#lvl#puzzle35
#liftpos#before_airlock2
#trig#asteroid_hub_event
#lvl#between_10_finale
#sto#27
#trig#sector2_space_walk_music
#c#sector1_teleport
#prog#vo_video1_end
#prog#vo_sector2_alien_tech
#prog#vo_sector1_living_areas_end
#prog#vo_tuto5_end
#c#puzzle14
#prog#vo_sector3_satellite_ended
#lvl#hangar_new
#c#puzzle27
#prog#feed_room1
#prog#vo_tuto2_end
#lvl#area6_tp9
#sto#23.5
#sto#113
#item#swappingpowerup
#lvl#intro_puzzle12
#prog#vo_video3
#lvl#airlock5
#prog#vo_sector1_death_pit_scene1
#prog#sample_containment_visited
#lvl#area6_obstacle
#sto#37
#prog#secret_puzzle24
#sto#41.7
#prog#vo_tuto6_end
#lvl#area6_tp8
#lvl#puzzle8
#sto#8.6
#item#mapdevice
#lvl#puzzle23
#sto#41
#prog#teleport_used
#prog#vo_sector3_chalmers_is_an_idiot
#lvl#puzzle34
#c#sector2_gravity_obs
#c#puzzle34
#prog#area9_obs_end
#sto#31.5
#lvl#intro_pod_eject_planet
#prog#vo_sector3_extra1_end
#prog#vo_sector3_hub2_ended
#prog#vo_sector2_soul_transfer_end
#prog#security_door12
#prog#vo_sector2_hub_ended
#lvl#area4_hub
#lvl#airlock4
#sto#26
#prog#vo_sector2_sample_containment
#lvl#puzzle11
#c#puzzle15
#prog#cable_fall
#c#puzzle24
#sto#116.5
#prog#vo_sector3_entrance_ended
#lvl#puzzle29
#sto#112.5
#prog#cargo_scene_triggered
#prog#security_door4
#prog#vo_video2
#prog#security_door8
#prog#panel3_leg
#lvl#puzzle22
#sto#36
#prog#laser_activated
#lvl#area8_obstacle
#prog#vo_sector2_hub
#prog#vo_laser_obstacle
#sto#207
#sto#112.6
#sto#203
#prog#vo_sector2_sample_containment_end
#lvl#before_airlock
#prog#vo_sector3_cargo_end
#prog#vo_sector1_quarantine_ended
#prog#death_pit_scene
#prog#security_door13
#prog#vo_sector2_soul_transfer
#c#puzzle35
#lvl#sector3_area9_teleport
#lvl#puzzle10
#prog#cargo_scene_ended
#lvl#puzzle28
#prog#vo_sector1_npc_trippin
#trig#area1_reactor_activated
#item#swapperdevice
#lvl#sector3_hub1
#c#puzzle12
#c#puzzle25
#prog#panel3_detach1
#sto#106.5
#lvl#sector2_hub2
#prog#vo_video1
#prog#vo_video3_end
#sto#11
#sto#114
#sto#110
#prog#vo_sector2_astronomy
#lvl#puzzle36
#prog#panel1_detach1
#lvl#command_room
#sto#43
#prog#security_door10
#lvl#teleport_room_cave
#sto#21
#prog#mind-sci_door_scene_ended
#prog#vo_sector2_security_door2
#prog#lift_console_used
#sto#210
#c#last_solar_panel
#lvl#puzzle13
#trig#area3_obstacle_event_lift
#prog#vo_rescue_crew_coming
#sto#5
#lvl#area1_obstacle
#prog#vo_last_panel_ended
#liftpos#the_first_corridor19
#c#puzzle32
#prog#panel2_detach2
#prog#vo_sector3_cargo
#prog#vo_sector3_end_remainder_end
#trig#sector3_beginning_event_lift
#trig#cable_fall
#sto#53
#lvl#puzzle24
#sto#31
#c#area1_console
#liftpos#watchers_before_command18
#lvl#sector3_end_obstacle
#liftpos#area1_obstacle1
#c#puzzle13
#prog#vo_sector3_chalmers_is_an_idiot_ended
#c#puzzle22
#sto#29
#lvl#area3_obstacle
#trig#a6_laser_start
#sto#108
#sto#113.5
#sto#104
#lvl#puzzle19
#prog#security_door5
#prog#security_door11
#prog#security_door1
#c#puzzle7
#sto#7
#prog#security_door9
#trig#quarantine_npc_noises
#prog#vo_sector1_npc_trippin_end
#prog#vo_sector2_security_door2_end
#prog#vo_laser_obstacle_ended
#lvl#puzzle12
#prog#vo_tuto6
#sto#42
#prog#vo_sector3_entrance
#sto#20
#sto#208
#prog#vo_sector1_quarantine_open
#prog#vo_sector2_security_door1
#sto#204
#lvl#area2_obstacle
#lvl#sector3_hub3
#prog#vo_sector3_hub
#prog#vo_sector3_watchers
#c#puzzle6
#sto#0
#prog#vo_sector3_extra4
#prog#vo_sector2_astronomy_end
#c#puzzle33
#sto#52
#trig#first_swap
#prog#vo_sector3_watchers_end
#sto#30
#lvl#sector2_end_teleport
#prog#vo_sector1_chute_scene_ended
#liftpos#watchers_before_command15
#lvl#airlock3
#prog#vo_sector1_radio_end
#c#area6_obs
#prog#intro_over
#c#puzzle9
#sto#1
#c#puzzle10
#lvl#puzzle18
#lvl#intro_planet
#c#puzzle23
#lvl#statue_room_quarantine
#sto#28
#prog#security_door16
#trig#hub_voice
#prog#vo_tuto4
#lvl#brain_room_videofeed
#sto#41.1
#lvl#puzzle15
#prog#panel3_detach2
#lvl#statue_room_metaphysics
#prog#vo_command_swap_scene1
#prog#tractorbeamsactivated
#trig#rocket_landing
#sto#119
#c#puzzle8
#sto#115
#sto#111
#lvl#sector3_hub2
#trig#first_clone_created
#prog#vo_sector1_crusher_obstacle_end
#prog#greenhouse_cam_remove
#prog#vo_tuto5
#prog#panel1_detach2
#sto#23
#lvl#area6_tp5
#lvl#area3_hub2
#prog#panel1_leg
#c#puzzle18
#lvl#watchers_before_command
#c#area2_obs
#lvl#hub
#lvl#area2_hub2
#lvl#puzzle6
#c#area9_obs
#liftpos#finale_v32
#sto#3
#c#puzzle30
#lvl#airlock2
#prog#mind-sci_uppper_door
#prog#swap_scene_door
#prog#vo_tuto2
#prog#vo_tuto4_end
#sto#33
#prog#panel2_detach1
#lvl#area6_tp4
#liftpos#sector3_beginning1
#sto#41.2
#lvl#sector3_beginning
#lvl#puzzle14
#prog#panel2
#c#puzzle11
#prog#hub_reached
#c#puzzle20
#lvl#sector2_gravity_obstacle
#prog#vo_sector1_hull_breach_ended
#lvl#asteroid_passage
#lvl#sector2_space_walk
#prog#vo_tuto1_end
#lvl#area6_tp7
#c#console_tutorial
#sto#120
#c#puzzle38
#lvl#area9_obstacle
#lvl#puzzle31
#c#area4_console
#prog#vo_video2_end
#sto#105
#sto#101
#lvl#area7_teleport
#prog#security_door6
#prog#lift_used
#prog#vo_sector1_chute_scene
#prog#security_door2
#prog#vo_sector1_death_pit_scene1_end
#lvl#intro_landing
#sto#22
#lvl#airlock
#lvl#area6_tp6
#lvl#area3_hub1
#c#puzzle19
#prog#video_feed_start
#prog#vo_sector3_hub2
#c#puzzle28
#lvl#area2_hub1
#prog#security_door14
#prog#vo_sector3_extra2
#sto#209
#sto#205
#c#puzzle31
#sto#41.3
#liftpos#finale_v314
#sto#201
#prog#quarantine_triggered
#lvl#puzzle17
#prog#gravityswitchesactivated
#sto#54
#prog#vo_tuto1
#prog#vo_sector1_hull_breach
#prog#vo_sector2_gravity_obstacle_ended
#sto#34.5
#lvl#beam_introduction_full
#sto#32
#prog#vo_sector2_alien_tech_ended
#prog#vo_mind-sci_door_scene1_end
#lvl#area6_tp1
#c#area1_obs
#prog#vo_sector3_satellite
#prog#quarantine_noises
#prog#vo_sector1_elevator_ended
#c#puzzle21
#c#zerog_activation
#lvl#puzzle30
#prog#vo_command_swap_scene1_end
#sto#15
#prog#feed_room1_end
#prog#vo_sector3_extra2_end
#prog#area8_obs_end
#trig#rocket_landing2
#prog#vo_sector1_npc_beam_end
#prog#vo_sector1_crusher_obstacle
#prog#vo_sector3_entering_ended
#prog#vo_sector1_living_areas
#lvl#area7_hub
#lvl#area6_hub
#prog#security_door15
#sto#116
#sto#41.4
#sto#25
#sto#112
#prog#zerog_cargo_reached
#lvl#puzzle16
#prog#vo_sector2_security_door1_end
#c#puzzle16
#lvl#area6_tp3
#c#puzzle29
#prog#video_feed_end
#c#area8_obs
#prog#vo_sector3_extra1
#prog#command_swap_scene_ended
#lvl#sector2_beginning
#sto#9
#sto#35
#lvl#puzzle9
#sto#8.5
#lvl#puzzle33
#liftpos#puzzle0b1
#prog#vo_sector1_radio
#lvl#area6_tp2
#lvl#intro
#lvl#communication_room_full
#prog#cargo_chute_npc_teleport
0
16
CurrentLevelName|command_teleport
CurrentLevelDoorId|10
UseSpawnPosition|0
CurrentSpawnPositionX|0
CurrentSpawnPositionY|0
OrbsCollected|124
RadiationLevel|0
OxygenLevel|0
IsGravFlipped|0
subtitle_time|0
subtitle_delay|0
subtitle_queue_length|0
subtitle_key0|1316.5
subtitle_added_when_ends0|vo_sector3_end_remainder_end
subtitle_key|
subtitle_added_when_ends|vo_rescue_crew_coming_end

Thanks to Rumo for his great guide, all credit to his effort. you can also read the original guide from Steam Community. enjoy the game.

About Robins Chew

I'm Robins, who love to play the mobile games from Google Play, I will share the gift codes in this website, if you also love mobile games, come play with me. Besides, I will also play some video games relresed from Steam.

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