The final boss has several different attack and some interesting patterns to learn and this guide will tell you how to deal with them.
- If he misses, he’ll continue the attack anyway, and the slam will count as an attack as well, so stay away from it
- If he grabs you, you have to rewind time or else it’s game over
- The best way to deal with this attack is to run in the same direction the hand is moving so by the end of it, you’re not too far away to use time freeze and blast it with your shotgun. You can probably slow down the slam if you miss the window for the grab, but it might not be worth losing your cooldown over it
- You can just run away from this attack and dodge in the last second
- Dodging away early will make it so the boss can’t catch up if you keep running
- You can glitch this attack by running so far away, teh hand will get stuck in the air, and the effect of the attack will play, but he stops tracking the player altogether
- Counter this attack by using time freeze on the spot where the hand lands, it’s very narrow and might not be worth it, but gives you as much time as the grab does.The hand never goes very far from the body, so it’s not hard to look the floor and predict where the hand will land, but at the same time, you won’t have a good grasp of where it is, so watch out
- Just run and dash away in a single direction and try to keep at least 3 dashes on your stock for when he stops firing
- Once he’s done, dash towards his back side and fire your rifle onto the red spot on his back
- You can dash through his hands since they have no collision in this momment
- The attack is completely random, so all you can do is look down and try to stay away from the shadow spots on the floor
- The boss might start the next attack before the all the missiles have landed, so make sure to find a safe spot early on
- Stay near the edge of the stage so the balls are more spaced out when they get there
- If you move towards the back of the boss, the second attack won’t overlap the first and it will be easier to walk through them
- The boss might start the next attack before all the balls have left the field, so be sure to find a safe spot early on
- All in all, all you have to do is walk between them and maybe use your dash if you find yourself cornered
- Rewinding might not work if your weren’t running before the attack started so be mindful of that
- After getting out of that murder zone, you will still have to dash away a few times to escape
- If you find yourself cornered, you can use your time stop to freeze them which should give you enough time to not only escape, but time them out entirely
- Once the balls hit the floor, they’ll grow and stay there for about 20 seconds
- The zone is instant kill, and since he shots at your current location, you should avoid rewinding time when they are on the field
- He might use the attack more than once in a row causing four of them to be on the field at once
Once the boss is below 25% health, he will spawn four pillars from the floor and in 10 to 15 seconds, the arena will explode resulting in a game over.
- The strategy for this part requires you to destroy the four pillars in a very short amount of time
- The pillars spawn from the four diagonal directions of the arena on these parts of the floor that stem from the center hole, so once the boss is low on health, go to the closest of those areas and use your shotgun on the one you as it spawns which should destroy it in one shot
- You can shoot the pillars through under the boss and it takes about 3 for each, so you should be able to finish all of them without reloading
By Proxy-senpai
Related Posts:
- Gunfire Reborn: How to Beat the First Boss
- Gunfire Reborn: How to Beat Monsters
- Chronos Before the Ashes: Final Boss Guide (Heroic Mode)
- ULTRAKILL: Advanced Movements Guide
- Mega Man 11 Blast Man, Fuse Man, Block Man – Boss Fight Strategy Part 1