Tower and Sword of Succubus: All Collectibles Guide

This guide lists where and how to find each collectible – power ups, diaries, CGs, etc.

 

Foreword
First and foremost, this guide will not display unlocked CGs whenever possible. Sorry, but I’m not about to invalidate the draw of these games. What it will show is where each item/unlock is found, though not necessarily detailed instructions on getting to the items.

Second, this is a work in progress. Expect it to take some time to complete.

Diaries
Diaries unlock static CGs, provide the bulk of the lore for the game, and give hints to secrets as well as general gameplay instructions. Most of the diaries are in generally plain sight, with only a select few tucked away in hidden areas.

Entry names refer to the diary’s function:

  • Diary: General game lore
  • Manual: Gameplay instructions
  • Floor: Secret hint for the indicated floor. Chest icon opens when the secret has been found.
  • Boss: Hints on defeating the bosses.
Diary No.1

Page 1, Row 1, Column 1

You begin the game with this.

Diary No.2

Page 1, Row 1, Column 2

You begin the game with this.

Manual No.1

Page 1, Row 1, Column 3

Sitting in plain view on Floor 1.

Manual No.2

Page 1, Row 1, Column 4

Sitting in plain view on Floor 2.

Diary No.3

Page 1, Row 1, Column 5

On the far right side of Floor 4.

Diary No.4

Page 1, Row 1, Column 6

Sitting in plain view on Floor 7.

Floor [08]

Page 1, Row 1, Column 7

Near the key on Floor 8.

Boss No.1

Page 1, Row 2, Column 1

Next to the exit on Floor 10.

Manual No.3

Page 1, Row 2, Column 2

Immediately to the left of the entrance to Floor 11.

Floor [16]

Page 1, Row 2, Column 3

On the left side of Floor 16, before the exit.

Diary No.5

Page 1, Row 2, Column 4

Sitting in plain view on Floor 18.

Floor [23]

Page 1, Row 2, Column 5

Next to the exit on Floor 20.

Diary No.6

Page 1, Row 2, Column 6

Behind the switch gate on Floor 22.

Boss No.2

Page 1, Row 2, Column 7

Sitting in plain view on Floor 24.

Manual No.4

Page 1, Row 3, Column 1

Sitting in plain view on Floor 26.

Diary No.7

Page 1, Row 3, Column 2

On the far-right side of Floor 28.

Art
Each charmable enemy type has a Sexy Art; these are shared between all enemies of the same type except for the special case of tentacles.

Sexy Art No.01

Page 2, Row 3, Column 2

SLIME
First available on Floor 3.

Sexy Art No.02

Page 2, Row 3, Column 3

GOBLIN
First available on Floor 4.

Sexy Art No.03


Page 2, Row 3, Column 4

MAGICIAN
First available on Floor 8.

Sexy Art No.04

Page 2, Row 3, Column 5

TENTACLE
First available on Floor 8. These are the wild, roaming tentacles that must be charmed.

Sexy Art No.05

Page 2, Row 3, Column 6

ZOMBIE
First available on Floor 13.

Sexy Art No.06

Page 2, Row 3, Column 7

ORC
First available on Floor 16.

Sexy Art No.07

Page 3, Row 1, Column 1

HAND
First available on Floor 20. Can only be charmed when the hands are visible.

Sexy Art No.08

Page 3, Row 1, Column 2

THIEF
First available on Floor 28.

Sexy Art No.12

Page 3, Row 1, Column 6

TENTACLE
These are the “concentacles” that appear randomly when breaking pots. They are friendly, do not be charmed, and fully restore health and magic on all difficulty modes.

Health Hearts
These hearts increase Lucia’s maximum health. They can be distinguished from Charm Hearts in that they bob up and down.

Health 1

In plain view on the way to the exit on Floor 7.

Health 2

In the secret room of Floor 23. Refer to Diary “Floor [23]” for hints.

Magic Scrolls
Magic scrolls increase overall spell power.

Scroll 1

Found inside the chest on Floor 1.

Scroll 2

In the chest behind the arrow trap on Floor 15.

Scroll 3

In the hidden chest on Floor 28. Refer to diary “Floor [28]” for hints.

Charm Hearts
Besides increasing charm strength for a specific heart on Floor 8, I’m not entirely certain what these do; if anybody does, please let me know. These can be distinguished from Health Hearts in that they spin in place.

Charm 1

Sitting in plain view on Floor 1.

Charm 2

Behind a block puzzle gate on Floor 11.

Charm 3

In the secret area on Floor 16. Refer to Diary “Floor [16]” for hints.

Necklaces
Necklaces reduce the amount of magic consumed when using spells.

Silver Necklace

In the treasure chest on Floor 6

Shields
Shields reduce the amount of damage taken per hit.

Shield 1

Behind the switch gate on Floor 30.

Ribbon
The ribbon is found on Floor 8, but cannot be obtained until you collect 5 Charm Hearts. The ribbon causes spell powerups to last for the entire floor.

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Post Author: Robins Chew

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